Strategy added by Nick
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1 |
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Any Pet
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Messenjah
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Script |
2 | 4.7 ![]() |
42 ![]() |
64
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1:04
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7 | ![]() |
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2 |
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Any Level 1+ Pet
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Instead of Mini Thor you can also use Clockwork Gnome or Lil Bling,
Whichever has the highest HP to ensure you can get your moves off, though it was tested with lil Bling which for me had 1400 HP. If RNG isn't on your side or if Gorespine ignores refreshing Spiked Shield while on Iron Starlette, restart |
RNG Level 1+ Script |
2 | 4.8 ![]() |
10 ![]() |
80
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1:20
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9 | ![]() |
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3 |
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Any Level 1+ Pet
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They have increased the speed of Gorespine from 275 to 286 (Quickest Malfunctioning Microbot is 279) so if it does Spiked Skin round 1, making it a no longer viable pet. This is why I have swapped the 1st pet.
The health on the 2nd pet is based on the lowest I have seen the remaining health after the first explode (636HP). BUT if you use a pet with a different health than Crimson Spore (1725HP) you will need to adjust the script HP level <560(DMD) + 690(CS) = 1250>. Is now 4-5 rounds around 40 seconds |
Level 1+ Script |
2 | 4.6 ![]() |
11 ![]() |
33
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0:33
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4-5 | ![]() |
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4 |
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Any Level 25+ Mech
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5-6 rounds
Video for Fight |
Script |
2 | 4.3 ![]() |
12 ![]() |
42
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0:42
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5 | ![]() |
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5 |
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Any Pet
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Script thanks to Camlas
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Script |
2 | 4.0 ![]() |
7 ![]() |
55
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0:55
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7+ | ![]() |
6 |
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Any Level 1+ Pet
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While the XP from this battle is low, it can bump a level 1 up to level 4 with a hat on, and that little 'bump' can be good for surviving other leveling fights.
If you don't want to level a pet, of course, you can just ignore and put anything in the last place. This was mostly made to answer a friend's request for 'two person groups for everybody'. Script thanks to blackbrant |
Level 1+ Script |
2 | 3.7 ![]() |
7 ![]() |
61
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1:01
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6-7 | ![]() |
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7 | RNG |
2 | 0.0 ![]() |
1 ![]() |
105
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1:45
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8 | ![]() |
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8 |
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Script thanks to Xawgmoth
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Script |
2 | 4.6 ![]() |
4 ![]() |
57
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0:57
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6+ | ![]() |
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9 |
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Any Level 1+ Pet
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This strat won't give much XP but can bump a lvl 1 pet to lvl 4+.
There's also a very little bit of RNG. Some rare times you may fail to kill Gorespine with Explode, and some other rare times, you may kill it before explode and your leveling pet won't get any XP. But this strategy should work 95%+ of the time |
Level 1+ Script |
2 | 4.0 ![]() |
5 ![]() |
60
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1:00
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6+ | ![]() |
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10 |
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Any Pet
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Saintgabrial
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2 | 3.7 ![]() |
2 ![]() |
51
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0:51
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6 | ![]() |
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11 |
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Any Pet
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Nick
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2 | 3.0 ![]() |
1 ![]() |
53
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0:53
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7 | ![]() |
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12 |
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Any Level 1+ Pet
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Credits to Araldwenn for the original strategy with Stitched Pup. I switched to Fel Pup and adapted.
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RNG Level 1+ Script |
2 | 3.0 ![]() |
2 ![]() |
51
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0:51
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7 | ![]() |
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13 |
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i don't know if other pets with same attacks work!
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Script |
2 | 3.0 ![]() |
1 ![]() |
28
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0:28
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3 | ![]() |
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14 |
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Any Pet
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Script thanks to Epytropos
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Script |
2 | 3.0 ![]() |
0 ![]() |
36
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0:36
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4+ | ![]() |
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15 | Script |
2 | 0.0 ![]() |
0 ![]() |
45
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0:45
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5+ | ![]() |
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16 |
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Any lantern that has Illuminate can be used.
For the mechanical pets, any pets with Explode will work, though higher health pets are preferred (such as Minfernal or Netherspace Abyssal). Strategy originally from Rendigar at Warcraft Pets: Link Script thanks to Hyp |
Script |
2 | 0.0 ![]() |
0 ![]() |
38
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0:38
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4 | ![]() |
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17 |
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Any Level 1+ Pet
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Microbot in slot 2 will skip lvl pet
With level pet: 4 rounds, 38sec Without level pet: 3 rounds, 27sec |
Breed Level 1+ Script |
2 | 0.0 ![]() |
0 ![]() |
36
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0:36
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4 | ![]() |
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18 | Unobtainable |
2 | 0.0 ![]() |
0 ![]() |
68
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1:08
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7 | ![]() |
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19 | 2 | 1.0 ![]() |
0 ![]() |
45
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0:45
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5+ | ![]() |
Incl. steps:
Any Pet
Substitutes:
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Careful when landing next to him - he's spiky!
1
LunaFerret
wrote on 2022-07-19 04:22:04
1
Dorwynn wrote on 2018-12-24 18:27:15
Turn 1-2 Missile
Turn 3 Shock&Awe
Turn 4 Ion Cannnon
Tonk dies, Ion Cannon still goes off in comeback round. Dies again
Zep comes in
Decoy, Missile, Missile ( you can Missile a 3rd time if Decoy is still up) Explode
Leveling pet get some XP. Really great if it’s pet battle bonus event.
2
brinylon
wrote on 2020-12-02 09:20:43
0
Giorgi wrote on 2018-05-03 07:36:46
2
Flashk wrote on 2017-10-12 15:51:20
ability(334)
ability(282) [self.round = 5]
ability(777) [self(#1).active]
change(#2)
ability(646)
ability(209)
If you change the #1 ability for the tonk to the second one, then you can improve the script to:
ability(334)
ability(282) [self.round = 5]
ability(777)
change(#2)
ability(646)
ability(209)
0
TDPetBattle-Script wrote on 2017-06-13 16:38:44
ability(282) [self.round=5]
ability(777) [self(#1).active]
change(#2)
ability(646)
ability(209)
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