Le patch 7.2 apporte l’une des fonctionnalités les plus attendues pour les combats de mascottes : le premier donjon de combats de mascottes !
Les cavernes des lamentations se composent de six vagues de mascottes ennemies à vaincre. Après avoir terminé le donjon une première fois en mode normal, vous débloquez la quête hebdomadaire vous demandant de venir à bout du donjon en mode héroïque : il vous sera impossible de soigner vos mascottes entre chaque combat ! Pensez à toutes les ranimer avant d'entrer ;)
Xu-Fu peut scanner cette section afin de déterminer les stratégies les plus adaptées à vos préférences, et lister les mascottes requises.
Le mode Normal peut prendre en compte la même mascotte plusieurs fois.
Le mode Héroïque ne prendra en compte qu'une seule fois chaque mascotte, dû à la restriction sur les soins.
comme je l'ai déjà ecrit ailleurs il faudrai revoir toutes les strats du site qui se servent du rejeton terrogriffe car depuis la MAJ 8.0 ils ont deplace les sorts esquive et protection de la nature ils sont tous 2 sur le meme bouton et donc ne peuvent plus etre actifs en meme temps
/run for k,v in pairs({Wailing=45539,Deadmines=46292,Stratholme=56492,Gnomer=54186,Blackrock=58458,Celestial=33137}) do print(format("%s %s", k, C_QuestLog.IsQuestFlaggedCompleted(v) and "" or "<< Available")) end
Are all the pet dungeons weekly? Is there a script to find out when you can redo them. I have done some on Alt's and don't remember what day I did them. I can't seem to get into any of them.
All the dungeons are account-wide and weekly. I posted a script below:
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
Also I see that the edit here stripped the backslashes from the macro, which shows the colour code as hex when run. Gaaak!
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "Done." or "Not Done.")) end
I have over 1000 pets, I have around 461 level 25 pets, I'm level 120, I've done Stratholme and the Deadmines but Lio the Lioness is not offering up the crumb quest for the Wailing Caverns nor any of the rest of the pet raids. How do I trigger the quests?
It's not there and I can't find the NPC at the front of the dungeon. Nor does the void have the transport there. Dana Pull doesn't have the quest either. Maybe it's sitting on one of my alts.
I was late getting to all these pet dungeons. I just started a couple of weeks ago. Lio the Lioness (in Dalaran and in Breanni's shop) had the quests for both Deadmines and Stratholme. I was expecting the others to pop up once I finished those two (which I have and have on farm). But nothing. Tizzy Gearjolt doesn't have anything either.
Run this command, which shows which of the first 4 dungeons you've done this week:
/run for k, v in pairs({ Wailing_Caverns = 45539, Deadmines = 46292, Stratholme = 56492, Gnomeregan = 54186}) do print(format("%s: %s", k, IsQuestFlaggedCompleted(v) and "124cff00ff00Done.124r" or "124cffff0000Not Done.124r")) end
Then separately run this:
/script print(IsQuestFlaggedCompleted(45423))
That says "true" or "false" depending on whether the game believes you have ever done WC.
I'm reading around to try and find out whether they changed something so it's possible to do DM without finishing WC first.
Gotta go, but just a final thought. Check your Achievements for "Pro Pet Group" or "Crew" or "Mob" and check your Achievements for "Pet Battle Challenge: Wailing Caverns".
If they made a change to allow people to do DM before WC, I can't find it.
Thanks so much for all your help. That first script the results are:
Wailing Caverns: not done
Deadmines: done
Stratholme: done
Gnomeregan: not done
The second script is false.
I have both the achievements Pro Pet Mob and Rookie Pet Mob. Like I said I have over 400 pets over level 25.
I remember getting access to Gnomeregan a while ago. I failed the first boss a few times and just left the dungeon and eventually deleted the quest thinking I would pick it up later. My next step is to look where the NPCs should be outside and see if they are there.
Thinking about it afterwards, I now suspect you must have done the initial quest to meet Muylani. Can you try
/script print(IsQuestFlaggedCompleted(45540))
which I suspect will show "true"
and
/script print(IsQuestFlaggedCompleted(45423))
which I suspect will show "false"
If so, you need to find Muylani, who should be standing in the left eye socket of the "skull" at the entrance to WC.
I know you say you can't find her. I don't know what to say to that. If you're EU, I can meet you there ingame, just to check, but I don't have any more help to offer than that with what I know so far.
Thanks for ALL your help. I just couldn't find Muylani. The quest marker wasn't showing up. I finally found her name and where she was and as soon as I got to the eye she showed up. So now I'm in the dungeon and I have it all figured out.
Did anything happen to the Teroclaw Hatchling in the most recent patch? I've been using the Nature's Ward/Ravage method since the big nerf and haven't had any problem using the same Teroclaw Hatchling for the first three fights and any subsequent fights that call for it, but this week I ended up using all three of my Teroclaw Hatchlings and had difficulty finishing fights with more than 60% health. I've been leveling pets when I do the dungeon lately but I had to abandon that in this run through.
You're right, but when you only have so much time, it's somewhat frustrating having to look through all the strats to make sure you're not using something you'll need later.
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Mitsuaki rédigé le 2019-05-21 11:43:20
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Duck84
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Nekoooji rédigé le 2017-07-12 02:23:46