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1 |
Cualquier nivel 1+ Mascota
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I copied strategy from Wowhead
Script thanks to Ratsch |
Nivel 1+ Script |
2 | 4.1 | 20 | 118
1:58
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20 | ||
2 |
I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
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2 | 5.0 | 5 | 144
2:24
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20 | ||||
3 |
Cualquier nivel 10+ Mascota
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Dive rolling low will cause this to go beyond 18 (or so) rounds.
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Nivel 10+ Script |
2 | 3.8 | 8 | 120
2:00
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18+ | ||
4 |
Cualquier nivel 1+ Mascota
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Quick, but the Voidskimmer is susceptible to crits.
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Raza RNG Nivel 1+ |
2 | 5.0 | 4 | 75
1:15
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12 | |
5 |
Cualquier nivel 1+ Mascota
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Raza Nivel 1+ |
2 | 5.0 | 2 | 146
2:26
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27+ | |||
6 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 | 2 | 114
1:54
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18 | |||
7 |
Cualquier nivel 1+ Mascota
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Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
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Raza Nivel 1+ Script |
2 | 5.0 | 3 | 113
1:53
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18 | ||
8 |
Cualquier nivel 1+ Mascota
|
RNG Nivel 1+ |
2 | 0.0 | 1 | 169
2:49
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21+ | |||
9 |
Cualquier nivel 1+ Mascota
|
Raza Nivel 1+ Script |
2 | 5.0 | 1 | 110
1:50
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19 | |||
10 |
Cualquier nivel 1+ Mascota
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Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR work but adds 1 round, slight crit risk |
Raza Nivel 1+ Script |
2 | 5.0 | 5 | 76
1:16
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11-12 | ||
11 |
Cualquier nivel 1+ Mascota
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12 rounds.
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Raza RNG Nivel 1+ Script |
2 | 4.0 | 3 | 75
1:15
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12 | ||
12 |
Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script |
2 | 3.3 | 2 | 102
1:42
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16 | |||
13 |
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2 | 0.0 | 0 | 119
1:59
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18+ |
Incl. pasos:
Cualquier nivel 1+ Mascota
Sustitutos:
1 / 12
Quick, but the Voidskimmer is susceptible to crits.
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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= |
Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Hace un calor que te torras.
1
Debes iniciar sesión para votar en los comentariosWhyDaRumGone
escrito el 2024-01-01 18:54:49
Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.
You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.
1
Debes iniciar sesión para votar en los comentariosUnlak
escrito el 2023-02-27 17:09:07
I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.
if [enemy(#2).active]
ability(Pump:297)
endif
if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (editado)
1
Debes iniciar sesión para votar en los comentariosAlauraa#2331
escrito el 2021-02-19 19:33:12
1
Debes iniciar sesión para votar en los comentariosZakiTraki
escrito el 2019-10-08 12:30:37
0
Debes iniciar sesión para votar en los comentariosEverth escrito el 2018-09-19 15:00:29
Purrfect
7
Debes iniciar sesión para votar en los comentariosCamlas
escrito el 2018-07-17 16:38:03
ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)
4
Debes iniciar sesión para votar en los comentariosGoldberggdn escrito el 2017-05-20 06:54:50
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)
Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole
0
Debes iniciar sesión para votar en los comentariosKev escrito el 2017-08-23 18:18:18
0
Debes iniciar sesión para votar en los comentariosCairdeCruan escrito el 2017-08-24 09:54:07
0
Debes iniciar sesión para votar en los comentariosCouves escrito el 2017-08-31 19:24:41
0
Debes iniciar sesión para votar en los comentariosAir escrito el 2017-10-29 06:54:13
if [self(#1).active & enemy(Cackling Flame:1851).active]
quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)
endif
if [self(#1).active & enemy(Devouring Blaze:1852).active]
change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)
endif
if [self(#2).active & enemy(Devouring Blaze:1852).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
endif
if [self(#2).active & enemy(Living Coals:1853).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)
endif
2
Debes iniciar sesión para votar en los comentariosDanny#2989
escrito el 2018-01-12 17:24:56
1
Debes iniciar sesión para votar en los comentariosRhaom
escrito el 2018-01-12 22:32:17
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
To
ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)
1
Debes iniciar sesión para votar en los comentariosCamlas
escrito el 2018-06-04 17:54:21
quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]
ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)
ability(Swallow You Whole:276) [enemy.hpp <= 25]
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif
ability(Shell Armor:1380) [self.round >= 3]
ability(#1)
0
Debes iniciar sesión para votar en los comentariosStaler escrito el 2018-03-07 11:51:27
0
Debes iniciar sesión para votar en los comentariosRavynsur escrito el 2017-01-04 08:02:23
0
Debes iniciar sesión para votar en los comentariosMyfandwy escrito el 2016-12-29 18:09:20
0
Debes iniciar sesión para votar en los comentariosAxS escrito el 2016-11-14 05:52:19
0
Debes iniciar sesión para votar en los comentariosZelex escrito el 2016-10-22 19:15:54
0
Debes iniciar sesión para votar en los comentariosAinyan escrito el 2016-10-20 12:23:27
0
Debes iniciar sesión para votar en los comentariosЭлементар escrito el 2017-07-18 09:10:28
Теже способности
0
Debes iniciar sesión para votar en los comentariosAnonymous escrito el 2017-05-30 09:44:02
Nuevo comentario: