^
vs. Jeremy Feasel

Strategy added by chpicker

100

6

Strategy 12 of 28
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Incl. steps:

Jeremy Feasel 67370
Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


Special or not:0Special or not:1122338553563380

Skills: 1 2 2
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:3102339553673390

Skills: 1 * 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

This strategy can be used for both Darkmoon Faire pet battles. Credit to KD135 on Wowhead who posted the strategy here: https://www.wowhead.com/npc=67370/jeremy-feasel#comments:id=3125388

Author claims 98% success rate. I've used it a couple dozen times now for both battles and have yet to lose. If your goal is to just get the daily quests done quickly, this is the one for you!

High XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:50
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 50 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-07-07 10:30:52
The strategy was last updated on this date.
2020-07-07 10:08:00
The strategy was created on this date.
14,419
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Darkmoon Island 47.8 62.6 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Bring in your Darkmoon Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 1
Minefield (only if there is still a backline pet)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 2+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Ion Cannon (if you think your tonk will die next turn)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment
Turn 2+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Darkmoon Tonk
Missile
Minefield
Ion Cannon
Darkmoon Zeppelin
Missile
Decoy
Pass
Bring in your Mechanical Pandaren Dragonling
Bring in your Darkmoon Tonk
Bring in your Darkmoon Zeppelin
Swap to your Mechanical Pandaren Dragonling
Swap to your Darkmoon Tonk
Swap to your Darkmoon Zeppelin
Judgment comes in
Honky-Tonk comes in
Fezwick comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Mechanical Pandaren Dragonling
Darkmoon Tonk
Darkmoon Zeppelin
Breath
Thunderbolt
Decoy
Missile
Minefield
Ion Cannon
Missile
Decoy
Fezwick
Honky-Tonk
Judgment

Jeremy Feasel, World of Warcraft Senior Designer, Pet Battle "inventor" and... showmaster at the Darkmoon Faire




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