^
vs. Only Pets Can Prevent Forest Fires

100

3

Strategy 4 of 13
Browse all alternatives

Incl. steps:

Only Pets Can Prevent Forest Fires 105093
Special or not:0Special or not:1112286516251828650

Skills: 1 1 2
Breed: PS

Voidskimmer
This pet can have the following breeds:

Breed Health Power Speed
PS 1197 310 310
PP 1197 345 280
HP 1343 310 280

Breeds marked in red are not suited for this strategy.

>289

>309

2 ZL 1 0

Any Level 1+ Pet

Special or not:0Special or not:1210215838846515830

Skills: 1 * 2
Breed: Any

Kelp Scuttler
This pet can have the following breeds:

Breed Health Power Speed
PP 1319 357 244
HH 1644 292 244


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 12

Quick, but the Voidskimmer is susceptible to crits.

High XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:15
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 15 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-11-05 23:46:15
The strategy was last updated on this date.
2017-03-04 17:14:03
The strategy was created on this date.
34,590
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Val'sharah 56.2 65.2 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Living Coals comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 3
Swap to your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 4
Swap to your Voidskimmer

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Bring in your Kelp Scuttler

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Voidskimmer
Water Jet
Pump
Cleansing Rain
Any Level 1+ Pet
Kelp Scuttler
Rip
Blood in the Water
Pass
Bring in your Voidskimmer
Bring in your Kelp Scuttler
Bring in your Level Pet
Swap to your Voidskimmer
Swap to your Kelp Scuttler
Swap to your Level Pet
Cackling Flame comes in
Devouring Blaze comes in
Living Coals comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Voidskimmer
Level Pet
Kelp Scuttler
Water Jet
Pump
Cleansing Rain
Rip
Blood in the Water
Living Coals
Devouring Blaze
Cackling Flame

Smoking hot!




WhyDaRumGone

wrote on 2024-01-01 18:54:49

If you are relying on VoidSkimmer lasting until the the enemies final pet; your 3rd pet only needs to have Water Jet etc.

Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.

You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.

Unlak

wrote on 2023-02-27 17:09:07

I made a script for this fight using #1 Voidskimmer P/S #2 Level pet and #3 Kelp Scuttler P/P

I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.

if [enemy(#2).active]
ability(Pump:297)
endif

if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif

ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (edited)

Alauraa#2331

wrote on 2021-02-19 19:33:12

This works after SL

ZakiTraki

wrote on 2019-10-08 12:30:37

@Camlas, Thank you! just tested your script with Zangar Crawler with PP breed. All worked, but the levelling pet didn't come out (edited)

Everth wrote on 2018-09-19 15:00:29

Emperor Crab 2 2 2 P/P - Level pet - Nether Faerie dragon 2 1 1 P/B
Purrfect

Camlas

wrote on 2018-07-17 16:38:03

Here's a script for this strat using a P/P breed of Kelp Scuttler. This script also cuts corners without risks. Makes the fight a bit faster.

ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)

Goldberggdn wrote on 2017-05-20 06:54:50

Here is my leveling strategy for this fight:
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)

Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole

Kev wrote on 2017-08-23 18:18:18

Alternative 3 above didn't work for me because I didn't have a good breed scuttler ... tried this one Goldbergdn. Thanks!

CairdeCruan wrote on 2017-08-24 09:54:07

This one worked great for me as well. +1

Couves wrote on 2017-08-31 19:24:41

Worked! Thank you!

Air wrote on 2017-10-29 06:54:13

TD Script (tested only 2 times now)


if [self(#1).active & enemy(Cackling Flame:1851).active]

quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)

endif

if [self(#1).active & enemy(Devouring Blaze:1852).active]

change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)

endif

if [self(#2).active & enemy(Devouring Blaze:1852).active]

change(Hydraling:1541)

endif

if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]

ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]

endif

if [self(#2).active & enemy(Living Coals:1853).active]

change(Hydraling:1541)

endif

if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]

ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)

endif

Danny#2989

wrote on 2018-01-12 17:24:56

@Air this script doesn't work for me, when my crab comes out it switches immediately to the Hydraling, casts the shield and stops working.

Rhaom

wrote on 2018-01-12 22:32:17

Change

ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]

To

ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)

Camlas

wrote on 2018-06-04 17:54:21

Here's a neater script for this strat:

quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]

ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)

ability(Swallow You Whole:276) [enemy.hpp <= 25]

if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif

ability(Shell Armor:1380) [self.round >= 3]
ability(#1)

Staler wrote on 2018-03-07 11:51:27

Can anyone help with a TDscript for Alternative 3?

Ravynsur wrote on 2017-01-04 08:02:23

My Kelp wasn't lvld so I used Fen Crab instead same set up.

Myfandwy wrote on 2016-12-29 18:09:20

I used three crabs, not sure what the abbreviation is but they were the crossed swords pet (PP?). Shell shield was up on first but not the others, Rip and Blood in the water took them all out, switching to a crab that had BITW up etc once. Very fast fight and when it was over, only one crab was dead, two still had 75% health. I use this strat on most elementals and rarely have had it fail.

AxS wrote on 2016-11-14 05:52:19

I tried my Direbeak Hatchling on this fight as 2. pet 1/1/1 when doing his 3 WQ battles done. It might be abit RNG, but won easy over the last pet.

Zelex wrote on 2016-10-22 19:15:54

Turn2 after the Kelp Scuttler comes in, if you use Blood in the Water, that plus the bleed from rip finishes off Devouring Flame(worked that way 3 times for me). From there I used Rip until Blood in the water came off cooldown and finished off Living Coals with plenty of health left on scuttler. I probably could have brought in a level pet after the first Blood in the Water on Living Coals. (MudJumper is B/B, Kelp Scuttler is P/P)

Ainyan wrote on 2016-10-20 12:23:27

P/P scuttler works just fine. Every time I use this strat, he kills the Living Coals and I never even bring in my third pet.

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